Once the idea of the Game is set, DIGIPRO will develop, on the agreed contents, the design of the gaming activities.
The game will be thought as a path and it will act as a route, with a scoreboard, through which users can jump from one stage to another. The contents collected will be “translated” making use of an appealing form, relying not solely on text, but using images, videos, and other add-ons.
DIGIPRO, as an ICT company, will be in charge of creating the digital structure and the graphical interface of the virtual game, crucial for the activity success. At the end of the project, following to the definition of a specific protocol, the virtual game will be made available and freely accessible on the DIGICULT website. It will be an online multilanguage Game so it could reach a wide public as well as stakeholders, which can make use of it or take inspiration from it.